Thursday, April 19, 2018

App crashes whenever i click showing error java.lang.IllegalStateException: Could not execute method for android:onClick



The app is opening and working fine till I made a click Basically it is a Connect-3 game and on clicking it crashes.



My logcat is




    12-13 14:22:32.393 2482-2482/com.govinddixit.connect3 E/AndroidRuntime: FATAL EXCEPTION: main


java.lang.IllegalStateException: Could not execute method for android:onClick
at android.support.v7.app.AppCompatViewInflater$DeclaredOnClickListener.onClick(AppCompatViewInflater.java:293)
at android.view.View.performClick(View.java:4204)
at android.view.View$PerformClick.run(View.java:17355)
at android.os.Handler.handleCallback(Handler.java:725)
at android.os.Handler.dispatchMessage(Handler.java:92)
at android.os.Looper.loop(Looper.java:137)

at android.app.ActivityThread.main(ActivityThread.java:5041)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560)
at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:511)
at android.support.v7.app.AppCompatViewInflater$DeclaredOnClickListener.onClick(AppCompatViewInflater.java:288)

at android.view.View.performClick(View.java:4204) 
at android.view.View$PerformClick.run(View.java:17355) 
at android.os.Handler.handleCallback(Handler.java:725) 
at android.os.Handler.dispatchMessage(Handler.java:92) 
at android.os.Looper.loop(Looper.java:137) 
at android.app.ActivityThread.main(ActivityThread.java:5041) 
at java.lang.reflect.Method.invokeNative(Native Method) 
at java.lang.reflect.Method.invoke(Method.java:511) 
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 

at dalvik.system.NativeStart.main(Native Method) 
Caused by: java.lang.ArrayIndexOutOfBoundsException: length=8; index=8
at com.govinddixit.connect3.MainActivity.dropIn(MainActivity.java:44)
at java.lang.reflect.Method.invokeNative(Native Method) 
at java.lang.reflect.Method.invoke(Method.java:511) 
at android.support.v7.app.AppCompatViewInflater$DeclaredOnClickListener.onClick(AppCompatViewInflater.java:288) 
at android.view.View.performClick(View.java:4204) 
at android.view.View$PerformClick.run(View.java:17355) 
at android.os.Handler.handleCallback(Handler.java:725) 
at android.os.Handler.dispatchMessage(Handler.java:92) 

at android.os.Looper.loop(Looper.java:137) 
at android.app.ActivityThread.main(ActivityThread.java:5041) 
at java.lang.reflect.Method.invokeNative(Native Method) 
at java.lang.reflect.Method.invoke(Method.java:511) 
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:793) 
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:560) 
at dalvik.system.NativeStart.main(Native Method)  12-13 14:24:17.457 2482-2482/com.govinddixit.connect3 I/Process: Sending signal. PID: 2482 SI



G: 9




My java activity is



package com.govinddixit.connect3;

import android.media.Image;
import android.view.MenuItem;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.GridLayout;

import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.TextView;

import java.security.KeyStore;

public class MainActivity extends AppCompatActivity
{
//0=yellow,1=red
int activePlayer = 0;

boolean gameisActive = true;
//2 means unplayed
int[] gameState = {2,2,2,2,2,2,2,2};
int[][] winningPosition = {{0,1,2},{3,4,5},{6,7,8},{0,3,6},{1,4,7},{2,5,8},{0,4,8},{2,4,6}};

public void dropIn(View view) {
ImageView counter = (ImageView) view;

int tappedCounter = Integer.parseInt(counter.getTag().toString());


if (gameState[tappedCounter] == 2 && gameisActive) {
gameState[tappedCounter] = activePlayer;

counter.setTranslationY(-1000f);

if (activePlayer == 0) {
counter.setImageResource(R.drawable.yellow);
activePlayer = 1;
} else {
counter.setImageResource(R.drawable.red);

activePlayer = 0;
}
counter.animate().translationYBy(1000f).rotation(36).setDuration(300);

for (int[] winningPosition : winningPosition) {
if (gameState[winningPosition[0]] == gameState[winningPosition[1]] &&
gameState[winningPosition[1]] == gameState[winningPosition[2]] &&
gameState[winningPosition[0]] != 2) {
//someone has won//
gameisActive = false;


String winner = "RED";

if (gameState[winningPosition[0]] == 0) {
winner = "YELLOW";


TextView winnerMessage = (TextView) findViewById(R.id.winnerMessage);
winnerMessage.setText("has won");


LinearLayout layout = (LinearLayout) findViewById(R.id.playAgainLayout);

layout.setVisibility(view.VISIBLE);

} else {
boolean gameIsOver = true;

for (int counterState : gameState) {

if (counterState == 2) {

gameIsOver = false;
}
}
if (gameIsOver) {
TextView winnerMessage = (TextView) findViewById(R.id.winnerMessage);
winnerMessage.setText("It's a draw");

LinearLayout layout = (LinearLayout) findViewById(R.id.playAgainLayout);

layout.setVisibility(view.VISIBLE);


}
}
}
}
}
}

public void playAgain(View view)
{

gameisActive = true;
LinearLayout layout = (LinearLayout)findViewById(R.id.playAgainLayout);
layout.setVisibility(View.INVISIBLE);
activePlayer= 0;

for(int i=0;i {
gameState[i]=2;
}
GridLayout gridLayout = (GridLayout)findViewById(R.id.gridLayout);

for(int i=0;i {
((ImageView) gridLayout.getChildAt(i)).setImageResource(0);
}
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}

}


My xml file is



    
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"

android:layout_height="match_parent"
tools:context="com.govinddixit.connect3.MainActivity">

android:id="@+id/playAgainLayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:layout_marginEnd="8dp"
android:layout_marginStart="8dp"

android:layout_marginTop="8dp"
android:alpha="1"
android:background="?android:attr/colorActivatedHighlight"
android:orientation="vertical"
android:paddingHorizontal="30dp"
android:paddingVertical="30dp"
android:visibility="invisible"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintHorizontal_bias="0.502"

app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">

android:id="@+id/winnerMessage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="TextView"
android:textSize="30sp" />


android:id="@+id/playAgainButton"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:onClick="playAgain"
android:text="PLAY AGAIN" />


android:id="@+id/gridLayout"

android:layout_width="360dp"
android:layout_height="360dp"
android:layout_marginBottom="8dp"
android:layout_marginEnd="8dp"
android:layout_marginStart="8dp"
android:layout_marginTop="8dp"
android:background="@drawable/board"
android:columnCount="3"
android:rowCount="3"
app:layout_constraintBottom_toBottomOf="parent"

app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintVertical_bias="0.496">

android:id="@+id/imageView2"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="2"

android:layout_marginLeft="35dp"
android:layout_marginTop="35dp"
android:layout_row="2"
android:onClick="dropIn"
android:tag="0" />

android:id="@+id/imageView3"
android:layout_width="90dp"
android:layout_height="90dp"

android:layout_column="0"
android:layout_margin="10dp"
android:layout_row="0"
android:onClick="dropIn"
android:tag="0" />

android:id="@+id/imageView4"
android:layout_width="90dp"
android:layout_height="90dp"

android:layout_column="0"
android:layout_marginLeft="10dp"
android:layout_marginTop="25dp"
android:layout_row="1"
android:onClick="dropIn"
android:tag="0" />

android:id="@+id/imageView6"
android:layout_width="90dp"

android:layout_height="90dp"
android:layout_column="0"
android:layout_marginLeft="10dp"
android:layout_marginTop="35dp"
android:layout_row="2"
android:onClick="dropIn"
android:tag="0"
tools:layout_editor_absoluteX="0dp"
tools:layout_editor_absoluteY="149dp" />


android:id="@+id/imageView7"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="1"
android:layout_marginLeft="25dp"
android:layout_marginTop="10dp"
android:layout_row="0"
android:onClick="dropIn"
android:tag="0" />


android:id="@+id/imageView8"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="2"
android:layout_marginLeft="35dp"
android:layout_marginTop="10dp"
android:layout_row="0"
android:onClick="dropIn"

android:tag="0" />

android:id="@+id/imageView10"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="2"
android:layout_marginLeft="35dp"
android:layout_marginTop="25dp"
android:layout_row="1"

android:onClick="dropIn"
android:tag="0" />

android:id="@+id/imageView11"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="1"
android:layout_marginLeft="25dp"
android:layout_marginTop="35dp"

android:layout_row="2"
android:onClick="dropIn"
android:tag="0" />

android:id="@+id/imageView12"
android:layout_width="90dp"
android:layout_height="90dp"
android:layout_column="1"
android:layout_marginLeft="25dp"

android:layout_marginTop="25dp"
android:layout_row="1"
android:onClick="dropIn"
android:tag="0" />




Answer



Check that part of your code:




for (int[] winningPosition : winningPosition) {
if (gameState[winningPosition[0]] == gameState[winningPosition[1]] &&
gameState[winningPosition[1]] == gameState[winningPosition[2]] &&
gameState[winningPosition[0]] != 2) {


so your are looping through:



int[][] winningPosition = {{0,1,2},{3,4,5},{6,7,8},{0,3,6},{1,4,7},{2,5,8},{0,4,8},{2,4,6}};



then you take the ints in your 3-ints arrays as an index to look up the element in the other array:



int[] gameState = {2,2,2,2,2,2,2,2};


but that array has only 8 elements!



So when you take the '8' from previous winningPosition array you would do gameState[8] which looks for the 9th element which not exists --> java.lang.ArrayIndexOutOfBoundsException: length=8; index=8 at MainActivity.dropIn(line 44)



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